There are three different types of cards available in the game: Regular Units, Towers, and Champions.
Regular Units consist of Air Units, Ground Units, and Strike Units.
- Air Units can travel quickly across the battlefield and target vulnerable enemy units but usually have low health.
- Ground Units consist of long-ranged, Melee, and Ranged units with different strengths and weaknesses.
- Strike Units are targeted units that can either damage, stun or deliver units to the battlefield.
Tower cards represent units that can are built on the battlefield, both to claim territory and to attack enemy units.
Some towers can attack ground units, some both ground, and air, while others spawn units constantly to help you out on the battlefield.
If a tower gets destroyed, you will have to wait until the foundation becomes available to rebuild in the same spot. Keep in mind that you are not able to build a tower unit in the last 30 seconds of a match.
Champions are units whose cards have a pentagonal shape and spawn a single hero with special abilities.
There are 6 champions in total, 3 on each side of the force. You can win the cards needed to upgrade them by opening scans from specific planets or purchasing them with Crystals from the Champion Shop.